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Community Base addons A3

来源:原创   作者:windy   发布时间:2019-01-03 13:23
Community Base addons A3摘要:Armaholic - Covering the Arma series - Arma 3 | Arma 2 Operation Arrowhead | Arma 2 | Arma 2 British Armed Forces | Arma 2 Private Military Company...
IMPROVED Align DEBUG/WARNING/ERROR macros to their ACE versions #466, #480, #498 commy2
FIXED The inability to return to default keybinds after starting a new mission. - Nou
FIXED A bug in deprecated CBA_fnc_getArea #710 fishykins
- MuzzleFlash

CHANGED Fire Teams no longer have to be synched by CBA #424, #430 PabstMirror
ADDED Polish localization - gienkov
CHANGED Clarify logging for settings userconfig loading #855 PabstMirror
FIXED onRespawn flag not working for initPost XEH event #318, #320 commy2
IMPROVED Rewrote CBA Events system, deprecating and replacing old functions #284, #319 commy2
IMPROVED CBA_fnc_hashSet to use the deleteAt command #445 PabstMirror

FIXED CBA_fnc_uniqueUnitItems using wrong default value #922 dedmen
ADDED New keybind API CBA_fnc_registerKeybindModPrettyName - Nou
FIXED CBA_fnc_formatNumber decimals with negative numbers #214 PabstMirror
CBA_A3 v3.7.0.180430
IMPROVED Performance of CBA_fnc_compatibleItems by adding caching methods #268, #299 jokoho48
REMOVED Obsolete entries in XEH config #749, #750, #751 commy2
FIXED Non-existing weapon parents in CBA_fnc_removeXCargo #725, #726, #746 Entih, jonpas
- FIXED CBA_fnc_taskPatrol not showing properly in the BIS_fnc_help viewer - killswitch
FIXED Infinite building searches caused by CBA_fnc_taskSearchArea #440 SilentSpike
ADDED Event handlers for creating and deleting markers commy2 #505
ADDED Format versions of ERROR_WITH_TITLE macro #516 jonpas
IMPROVED Use new "PlayerConnected" mission event for improved compatibility #306 commy2
- Spooner
IMPROVED Statemachine component #671, #675, #676 PabstMirror, Dorbedo
- FIXED Warning Message Addon cba_xeh_a3 requires addon CAData in 1.29 or later - ViperMaul
ADDED Updated Japanese translations #917 classicarma
v2.1.0.151009

FIXED Improper handling of key press timings 76228 - ViperMaul
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
ADDED UI to export and import settings in multiplayer #832, #847, #848, #852, #854, #856, #858, #860 commy2
IMPROVED Categories of CBA functions in ingame Functions viewer #291 commy2
WARNING So they will work however there will be warnings in the RPT to change to the new API so players can change their keys.
IMPROVED Performance of RETNIL macro #537 654wak654
Community Base addons A3 by



FIXED IS_INTEGER macro unsafe when used with low priority commands #537 654wak654
IMPROVED setSettingMission event accepts numbers for checkbox setting #842 PabstMirror
RC6 hotfix
ADDED XEH support for seatSwitchedMan, reloaded, getInMan and getOutMan #286, #293 commy2
FIXED Error Message / Server crash Script userconfig\cba\settings.sqf not found #425, #426, #427 commy2
IMPROVED CBA_fnc_inArea in favour of new inArea command #442 SilentSpike
ADDED XEH support for new 1.66 eventhandlers #575 commy2
FIXED Changed settings wont save when using whitelist #977, #978 neilzar
ADDED Macros - QFUNC, QFUNCMAIN, QFUNC_INNER, QEFUNC, PATHTOEF, QPATHTOF, QPATHTOEF #307, #308, #309 jonpas, BaerMitUmlaut
ADDED Joint Ammo and Magazines #108, #928, #990, #991, #994, #995, #997 robalo dedmen Drofseh
ADDED Optional addon to enable an automatic adding XEH to incompatible mods - Killswitch
FIXED CBA_fnc_addClassEventHandlers for units that spawn inside vehicles #221 commy2
IMPROVED Some function headers by adding passed magic variables #393, #394, #395 commy2
Changelog
IMPROVED Fleximenu uses cursorObject as fallback #348, #838 NeKo-ArroW commy2
KNOWN ISSUES

FIXED A functions header function name #845 commy2
FIXED Weapon accessory switching issue with inheritance #722 PabstMirror
ADDED Whitelist for access to the server settings #876, #892, #913 chris579 commy2
v2.1.2.151016
v3.4.0.170627
FIXED Invalid result for CBA_fnc_getNearest #719, #720 nilsms

FIXED Script errors resulting from getFov params #956 PabstMirror
FIXED Potential script error in Versioning component non-numbers in array #401 PabstMirror
ADDED XEH compatibility with Arma version 1.84 #953 PabstMirror
ADDED Updated Joint Rails for 1.82 weapons and attachments #904 robalo
CHANGED Improved PFH code Performance #148, #152 - Joko
REMOVED An unused file. #683 commy2
v2.1.1.151010
ADDED XEH DisplayLoad and DisplayUnload event handlers #264 commy2
ADDED CBA_fnc_insert #542 654wak654
-
- Denisko-Redisko

RC5 - Not released due to a bug - it is now fixed in RC6.
FIXED XEH preInit functions are skipped when entering 3den-editor for the first time #292, #295, #283, #285 commy2
ADDED PerFrameHandler Objects #441 commy2
2.4.0.160530
FIXED Slider settings with whole numbers #834 PabstMirror

Change log for CBA v3.7.0
FIXED Taru helicopter sometimes not executing XEH init events #407 commy2
CHANGED Updated URL in mod.cpp from dev.withsix to github #413 commy2
 
FIXED EH FiredBIS fixes - ViperMaul
- ADDED New Keybinding System 74765 - Taosenai
FIXED Restore XEH fired EH for Attack Helicopter units - Killswitch
To install the Community Base addons A3 you should use modfolders to keep it seperate from the official game content to prevent issues.
ADDED CBA_fnc_addPlayerEventHandler and CBA_fnc_removePlayerEventHandler #328, #332 commy2
ADDED Search bar in mission browser #974 commy2
Special thanks to
For usage instructions and information of how to use the Community Base addons A3 please refer to the included documentation and/or example mission.
When you have already subscribed and your account is not upgraded within 24 hours it means you probably forgot to include your username. If that is the case please contact us as soon as possible!

ADDED Camera player event handler ported from ACE3 #982 jonpas
ADDED Some Japanese translations #626 classicarma
CBA_A3 v3.9.0.181012
FIXED CBA_fnc_deleteEntity could crash dedicated server #940, #949 Vdauphin
ADDED assignedItems parameter to CBA_fnc_uniqueUnitItems #922, #926 dedmen
FIXED MI_Skip button missing when CBA Mod is used. 76187 - Killswich

ADDED CBA_fnc_getMuzzles which reports all muzzle names of a weapon #291 commy2
This a hotfix for third-party mods that references a deprecated file which causes a crash.
Description

IMPROVED Simplify CBA_fnc_filter with new SQF commands #465 commy2
ADDED Module variants of taskAttack, taskDefend, and taskPatrol functions #342 Wired-Tiger
v3.8.0.180801
FIXED CBA_fnc_taskPatrol with 2D Position #670 commy2
ADDED CBA_fnc_trim etc. support arbitrary character trimming #872, #889 SilentSpike
ADDED Settings component PBOPREFIX file #723 Dystopian
- FIXED Cancel and ESC key does not revert your key assignment 74913 - Taosenai

FIXED XEH initPost sometimes runs twice #567, #736 SilentSpike, PabstMirror
ADDED Updated Joint Rails for 1.66 weapons and attachments #552 robalo

IMPROVED Compatibilty with 1.54 version of Linux/MacOS build #301, #330 commy2
CHANGED Clarify header of fnc_waypointGarrison.sqf #863 commy2
IMPROVED Optimization of CBA_fnc_headDir #390, #405 654wak654, Killswitch
FIXED Keybindings using Shift, Ctrl, or Alt #583 PabstMirror
FIXED CBA Versioning broken #290 PabstMirror
- ADDED Keybinding should allow selection of KeyDown and KeyUp - Taosenai
ADDED CBA_fnc_viewDir and CBA_fnc_turretDir #372, #377, #386 commy2
ADDED Optional component to remove stock missions #975 commy2
- Sickboy
CHANGED Make the CBA per-frame handlers work during mission briefing 76243 - Killswitch
v3.0.0.160713
ADDED ERROR_MSG macro to display on-screen message and log #517, #525 commy2
Change log for CBA v3.6.1
IMPROVED Delay installing PlayerActions PFEH until first use #262 PabstMirror
Change log for CBA v3.9.0
v3.4.1.170912
ADDED Ability to name groups in the lobby #667 commy2
FIXED Handling of killed units in CBA_fnc_searchNearby #333 SilentSpike
ADDED CBA_fnc_addItem, CBA_fnc_removeItem, CBA_fnc_addItemCargo and CBA_fnc_addBackpackCargo #291 commy2
CBA_A3 v3.5.0.171204
FIXED Maps with "Wooden Power Pole" objects crash when loaded from save #661, #663 commy2
ADDED Multiplayer fireteam color synchronization #185 BaerMitUmlaut

IMPROVED Remove obsolete fire team synchronization code, deprecate event #511 commy2
FIXED CBA_fnc_replace broken for non-ASCII characters #331 BaerMitUmlaut
- Nou
- Xeno
ADDED A warning if the default keybind is out of bounds #716 PabstMirror
ADDED JIP synched and savegame compatible CBA_missionTime variable #273 commy2
IMPROVED Correct wrong information in some functions headers #463 commy2
FIXED Unable to select target in Debug Console #752, #753 shukari PabstMirror

ADDED enableDebugConsoleSP mission config entry #843 commy2
ADDED XEH compatibility for 1.82 objects #901 PabstMirror
IMPROVED Per Frame Handler with "EachFrame" mission event #303 commy2
REMOVED Rogue BOM characters from stringtables #1000 veteran29
ADDED player events for group and leader changes #703 jokoho48
FIXED CBA_fnc_addClassEventHandler broken for respawning units #622 PabstMirror
- IMPROVED Functions with the new pushBack command. 74884 - killswitch
IMPROVED Temporarily changed settings shown in yellow #952 commy2
ADDED FILE_EXISTS macro #899 chris579
ADDED CBA_fnc_vectRotate3D based on Rodrigues Rotation Formula #898, #906 LorenLuke
ADDED Support for cba_settings_hasSettingsFile flag to description.ext #807 commy2

- ADDED RegisterKeybind should take {code}, functionNames, and "functionNames" - Taosenai
ADDED Parameter to CBA_fnc_createNamespace to create a public pseudo namespace #381 commy2
Any addon which calls CBA-defined functions need not be licensed under the GPLv2
ADDED Polish translations #983, #987 veteran29
ADDED CBA_fnc_vehicleRole which reports the soldiers role in the current vehicle #291 commy2
- IMPROVED CBA_fnc_getFov function 74230 - Thanks ceeeb
ADDED Optional component to skip missing Mod check #866 dedmen
ADDED Keep contents/attachments support for CBA_fnc_removeXCargo functions #726 jonpas
FIXED AI lowering and raising weapon repeatedly #551, #570 SilentSpike
IMPROVED XEH Support for "ReammoBox_F" enabled. - ViperMaul
- ADDED Support for ContainerClosed and ContainerOpened event handlers 75094 - killswitch
IMPROVED Hash functions #278, #280 jokoho48
CHANGED CBA_fnc_addKeybind can take pretranslated stringkeys #794, #818 Dorbedo commy2
v2.3.0.160217
Change log for CBA v3.6.0
FIXED Capitalization of paths referenced in preprocessing #343 Killswitch
FIXED Keybinding Issue with Controllers connected - Joko
ADDED CBA_fnc_hashSize function to get size of hashes #528, #531 Killswitch00
ADDED New Keybind API CBA_fnc_addKeybindToFleximenu - ViperMaul
- Rommel
ADDED Sub-categories to settings #869 PabstMirror
FIXED XEH broken on Taru Pods #355, #358 commy2
IMPROVED CBA_fnc_split fails on char count > 10000 76263 - Pabst Mirror
FIXED CBA_fnc_getArea broken with area arrays #579 PabstMirror
- Rocko
Change Log for CBA_A3 v2.0 - Milestone v2.0

ADDED CBA_fnc_binocularMagazine, CBA_fnc_addBinocularMagazine and CBA_fnc_removeBinocularMagazine #325 commy2
FIXED Potential "enum" script error after v1.78 update #811, #812 MGTDB commy2
FIXED Problems with CBA task modules #571 SilentSpike
REMOVED Obsolete components #821, #823, #827 commy2

- Vigilante
FIXED Wrong order of arguments in Extended_Fired_EventHandlers #266 #267 commy2
This update adds the CBA_MiscItem base class that can be used for generic items that should appear as generic items in the Virtual Arsenal. It furthermore contains adjustments for various changes in the 1.76 update, Chinese translations and bug fixes.

ADDED CBA_fnc_getItemConfig and CBA_fnc_getObjectConfig which report the config entry of objects and classnames #291 commy2
ADDED Settings framework #317, #409 commy2
v3.2.0.1702224
FIXED XEH preInit no longer executed after returning from 3DEN after 1.60 hotfix #349, #350 commy2
FIXED Default value for argument in CBA_fnc_hashHasKey was not a hash #503, #509 commy2

ADDED Function to add options to pause menu #634 commy2
CBA Team, with contributions of
Steam Workshop
ADDED French Translations #918 NiiRoZz
FIXED CBA_fnc_splitString broken in A3 1.54 #209, #210, PabstMirror, Killswitch
- kju

FIXED Issues with perFrameEventHandlers - Joko
FIXED Arma 3 v142 RC Issues - fn_undefCheck.sqf not found - ViperMaul
FIXED Incorrect building position storage in CBA_fnc_taskDefend #440, #488 SilentSpike
ADDED PATHTO_FNC and RECOMPILE macros for CfgFunctions #475, #494 dixon13
FIXED RPT Errors with Updating Base Class and Cannot Delete.... - ViperMaul
- FIXED Error if no mods are registered keybinds when you click the delete or default button - Taosenai
ADDED CBA_fnc_removeGlobalEventJIP #741 PabstMirror
Some CBA keybinds might not appear in the controls menu. The easiest currently known workaround is to create a new user profile.


v3.3.0.170502
- Wolffy.Au
IMPROVED Save expression in debug console when hitting the enter key #491, #493 PabstMirror
FIXED Script error on headless clients #557, #558 shukari, commy2
FIXED Issue with FLOAT_TO_STRING, is now deprecated #868, #887 fishykins commy2

CHANGED Addon Options menu pauses the game in single player mode #813 commy2
IMPROVED String Functions Optimizations. Much faster. - Jaynus
FIXED "Updating base class" RPT warnings robalo
ADDED French translations #968, #970, #1001 NorXAengell alganthe
ADDED Show settings variable name in tooltip #796, #804 PabstMirror

Aims to have community wide acceptance and to be used as much as possible by community addons to maintain compatibility.
ADDED MRT Accessory Functions #513, #555 robalo
FIXED CBA_fnc_getVolume not calculating volume correctly #984 Wakbub
IMPROVED Keybind localization support. - Nou
OPTIMIZED CBA player eventhandlers using new engine events #574, #595 commy2 PabstMirror
cba_*.pbo
FIXED RETNIL and RETDEF in scheduled env. #566, #576, #577 Dorbedo commy2 PabstMirror
FIXED Patrol pattern of CBA_fnc_taskPatrol #572 SilentSpike
- Changelog
Forum topic

IMPROVED Removed usage of BIS_fnc_MP from core functions like cba_network - Killswitch
IMPROVED Use CBA event for CBA_fnc_switchPlayer #304, #305 PabstMirror
ADDED CBA_fnc_clearWaypoints to clear a group of all existing waypoints and halt their preplanned movement #333 SilentSpike
FIXED CBA uses old vehicle customization init event handlers 76268 - Killswitch
CBA_A3 v3.6.0.180131

IMPROVED Settings changed to their default will be removed from the hash #857 commy2
IMPROVED CBA Keybinds are translated according to the keyboard language #631 commy2
Known issues
ADDED Parameters for CBA_fnc_randPos to generate a random position in an arc #757 Vdauphin
FIXED Bug in Hashes - 7538 KillSwitch
CHANGED Adjustments for v1.76 debug console #735, #737 commy2
This small update fixes an issue that causes long loading times of the pause menu, and adds and improves French and Japanese translations.
FIXED CBA_fnc_error internal not safe for scheduled environment #472 commy2
ADDED Support for all display events in CBA_fnc_addDisplayHandler #284 commy2
FIXED XEH stops working on respawned vehicles #731, #733 commy2
ADDED Garrison waypoint in editor #438 commy2
IMPROVED Some function headers for documentation #321 Killswitch00
IMPROVED Performance of CBA_fnc_players #668 SilentSpike


ADDED Chinese localization #727 GodofMonkeys
Features

RC7
ADDED Shortcuts for debug console, functions and config viewer in 3den-editor #274 commy2
FIXED Some missing strings #368, #369, #403 Dorbedo, PabstMirror
ADDED Portuguese translation #791 JuhBass
ADDED Unit test for network component commy2 #497
FIXED Bugs in CBA_fnc_switchPlayer - Killswitch
ADDED New Keyup support for Keybind - Nou
ADDED CONFIG type as param in CBA_fnc_getTurret #729 Dystopian
ADDED New Debug Enhancement https//youtu.be/iJ2eHMvjiQo - Nou
ADDED Debug Console to the single player Virtual Arsenal mission #643 commy2

IMPROVED Missions can force global settings if not forced by the Server #437, #506 PabstMirror
FIXED A typo in a function header #523 commy2
There is a script error popup when saving mission settings in the editor. The settings are saved correctly and the error message can be ignored. See https//feedback.bistudio.com/T127247
- tcp
v2.2.0.151130
ADDED RETDEF macro #537 654wak654
ADDED Some Chinese translations #942 GodofMonkeys

IMPROVED Remove obsolete configs for the old XEH from diagnostic component #495 commy2
ADDED CBA_fnc_getWeaponModes which reports all weapon modes of a weapon #291 commy2
It also fixes a bug where Zeus can not rotate objects that were created on the server.
FIXED Script error about variable with empty name #535, #536, #539 commy2
Bind to Joystick Buttons

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